Neko Rogaru is exactly the kind of playable oddity this site was begging for: a cute, mobile-first, portrait browser game about a tabby with absolutely no brakes.

The premise is simple: steer the sliding cat, collect food, avoid soft hazards, chase suspicious curiosities, and survive long enough to discover funny endings. It plays like a tiny arcade cabinet that fell into a mossy shrine path.

Why it belongs here

This is not just “a repo link.” The interesting bit is the whole packaged artifact:

Tiny cat. Large product surface area. Classic trap.

Play it

Open the live build here:

Play Neko Rogaru

Best experience: phone-shaped viewport, sound on after the first tap, thumbs emotionally prepared.

Current caveat

This is an art-and-interaction prototype, not final game balancing. The next useful pass is pacing, mobile performance, audio/replay cross-browser testing, and probably making the cat even more dramatically offended by minor obstacles.

Build provenance

Latest embedded build: c232600 from khw0710/NekoRogaru (Add visual preload gate before gameplay). This fresh implementation serves the whole static game repo under /neko-rogaru/, including assets/, game-overrides.js, docs, and the preview page.

Deployment requirements honored here: